Equipment can’t be attached to a creature with protection from artifacts. The equip ability can’t target a Yavimaya Scion, because the ability is from an artifact source.
What happens to equipment after creature dies?
Equipment will stay in play regardless of what happens to whatever it is equipped to. They don’t need to be attached to anything to remain in play.
What is an artifact creature?
An “artifact creature” is just an object that is both an artifact and a creature. So Renegade Freighter, as an artifact, cannot attack or block. But because it is also a vehicle, it has a “crew” ability that lets it become an artifact creature, so that you can attack and block with it.
Can a creature have more than one equipment?
An Equipment can’t equip more than one creature. If a spell or ability would cause an Equipment to equip more than one creature, the Equipment’s controller chooses which creature it equips.
When does a creature become an artifact in addition?
Updating search parameters… Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types. Target permanent becomes an artifact in addition to its other types until end of turn.
What do you get when you equip an artifact?
Equip (: Attach to target creature you control. Equip only as a sorcery.) Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can’t be blocked except by two or more creatures.) Equip (: Attach to target creature you control. Equip only as a sorcery.) Equipped creature can’t be blocked.
Can you play the equip abilities of equipment that are creatures?
You can play the equip abilities of Equipment that are creatures, but that ability won’t do anything at all when it resolves. An Equipment that loses the subtype Equipment can’t be attached to a creature. If it stops being an artifact, it’ll lose its artifact subtypes, including “Equipment.”
Can a creature equip itself with an illegal permanent?
Equipment that loses the subtype “Equipment” can’t equip a creature. An Equipment can’t equip itself. An Equipment that equips an illegal or nonexistent permanent stops equipping that permanent, but remains in play. (This is a state-based effect. See rule 420.) 212.2j The creature an Equipment is attached to is called the “equipped creature.”